Description
Her name is Aida, and she is the best fencer at Golden city. This is her second form, in her hunter costume.
Video: https://www.bilibili.com/video/BV1HE411V7BS/
https://www.bilibili.com/video/BV1uA411h7an/
Contact me: leave a message under video
the Pose of Aida S2 is T_pose, if you want to apply other animations on UE4 store into this model, I already give a tutorial. Tutorial: https://drive.google.com/open?id=1h2jDL6i5Jyrc6iVJM4OJCJbGsq0Bj7TB
get T_Pose_UE4_Mannequin from here: https://drive.google.com/open?id=164ZCjwz_Wzcq-Bkv4OsAbDgOfHQCgsic
Retarget tutorial: https://www.bilibili.com/video/BV1Yt4y1P7jG/
Technical Details
· 4K high-definition material will have better surface texture performance
· There is a whole model of female warrior
Rigged: (YES)
Rigged to Epic skeleton: (No) Skeleton has the same structure and bone names as Epic Mannequin,some bone positions were adjusted to fit with female poses,you can easily retarget to Epick skeleton.
the original pose is T_pose, I have give a tutorial of how to retarget UE4 skeleton animations into this model in long discription.
Animated: YES
Number of Animations: 8
Animation types (Root Motion/In-place): root
Number of characters: 1 character and 1 sword
Vertex counts of characters: 43645
Number of Materials and Material Instances: 5 materials and 14 instances
Number of Textures:49
Texture Resolutions: 4K
Supported Development Platforms:
Windows: (YES)
Mac: (YES)
Documentation: YES retarget Tutorial: https://drive.google.com/open?id=1h2jDL6i5Jyrc6iVJM4OJCJbGsq0Bj7TB
Notice:AidaS1 AidaS2 AidaS3 have the same bones, you can assign Skmesh to a same skeleton , then use the same skeleton to do the logic of your game.
Supported Engine Versions
4.22 – 4.27, 5.0 – 5.3