Description
This Package supports all platforms. No need to optimization built ready to be used it has good LODs for every Asset. It is balanced between artistic & realism approach good for AAA games. It fits all scenarios from Fantasy to realistic games. It has good assets to populate your environments with ease. It is built to be use with other assets with dynamic shaders that can be tweaked to match a specific Environment or your dream game or movie or anything.
Technical Details
(Please include a full, comprehensive list of the features of the product)
Number of Unique Meshes: 78
Collision: (Yes)
Vertex Count: 300 to 3 million
LODs: (Yes)
Number of Materials and Material Instances: 88
Number of Textures:321
Texture Resolutions: (2k & 4k)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Linux: (Yes)
Documentation: MP_Wind is for all foliage wind it controls wind strength & speed for all foliage assets it’s just a collection of material parameters. Everything else just uses PBR ordinary build in rules. For lower end system extra steps need to be taken like starting at LOD2 for mobile & other low-end systems.
Supported Engine Versions
4.27, 5.0 – 5.3