Essential VR Hands Collection

Using a mix of 3D scanning and traditional modelling we have created VR hands with a focus on quality, diversity and usability.

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Description

Preview Video

Documentation:

https://docs.switchboard.studio/essential-vr-hands-collection/integration/unreal

This is a meticulously designed and curated collection of hands and gloves for VR, AR and XR projects. Using a mix of 3D scanning and traditional modelling we have built upon the success and lessons of our last pack (Handy Hands) with an increased focus on quality, diversity and usability. We plan ongoing support and adding more hands down the line!

DISCLAIMER: Although we have focused on the ability to port the hands to existing VR frameworks we do not include our own framework beyond integrations to Unreal’s OpenXR template and this SteamVR plugin. This is mainly a pack of rigged hands and poses. However give us a shout if you need help with integration and we’ll see what we can add plug + play support in the future!

Any issues contact marketplace@switchboard.studio

Textures are 2k to 4k for you to lower the map size in engine to suit your needs!

Poses:

There are a variety of poses for you to implement into your VR application.

Our OpenXR animation BP focuses only on the open hand and grab animations.

If you feel like there are poses that are missing then let us know! Also tell us about any skinning issues that might bother you.

Please follow the documentation:

https://docs.switchboard.studio/essential-vr-hands-collection/integration/unreal



Technical Details

(Please include a full, comprehensive list of the features of the product)

Rigged: (Yes)

Rigged to Epic skeleton: (No)

Animated: (Yes)

Number of Animations: 13

Animation types (In-place):

Number of characters: 9

Vertex counts of characters:

TechHand – 37216

Gauntlet – 34114

Boxing Glove – 22958

Fingerless Female – 20688

Fingerless Male – 20688

Utility Glove -16714

Skeleton – 13296

Evil Hands – 12084

Female Realistic – 6906

Male Realistic – 6902

Number of Materials and Material Instances: 26

Number of Textures: 34

Texture Resolutions: 2k to 4k

Supported Development Platforms:

Windows: (Yes]

Mac: (Yes)

Supported Engine Versions

4.27, 5.0 – 5.3