Description
Documentation:
https://docs.switchboard.studio/essential-vr-hands-collection/integration/unreal
This is a meticulously designed and curated collection of hands and gloves for VR, AR and XR projects. Using a mix of 3D scanning and traditional modelling we have built upon the success and lessons of our last pack (Handy Hands) with an increased focus on quality, diversity and usability. We plan ongoing support and adding more hands down the line!
DISCLAIMER: Although we have focused on the ability to port the hands to existing VR frameworks we do not include our own framework beyond integrations to Unreal’s OpenXR template and this SteamVR plugin. This is mainly a pack of rigged hands and poses. However give us a shout if you need help with integration and we’ll see what we can add plug + play support in the future!
Any issues contact marketplace@switchboard.studio
Textures are 2k to 4k for you to lower the map size in engine to suit your needs!
Poses:
There are a variety of poses for you to implement into your VR application.
Our OpenXR animation BP focuses only on the open hand and grab animations.
If you feel like there are poses that are missing then let us know! Also tell us about any skinning issues that might bother you.
Please follow the documentation:
https://docs.switchboard.studio/essential-vr-hands-collection/integration/unreal
Technical Details
(Please include a full, comprehensive list of the features of the product)
Rigged: (Yes)
Rigged to Epic skeleton: (No)
Animated: (Yes)
Number of Animations: 13
Animation types (In-place):
Number of characters: 9
Vertex counts of characters:
TechHand – 37216
Gauntlet – 34114
Boxing Glove – 22958
Fingerless Female – 20688
Fingerless Male – 20688
Utility Glove -16714
Skeleton – 13296
Evil Hands – 12084
Female Realistic – 6906
Male Realistic – 6902
Number of Materials and Material Instances: 26
Number of Textures: 34
Texture Resolutions: 2k to 4k
Supported Development Platforms:
Windows: (Yes]
Mac: (Yes)
Supported Engine Versions
4.27, 5.0 – 5.3