European Buildings

Modular European buildings, game ready, 97 modules, collision, lods

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Description

Modular European Buildings

Overview

-Modular system

-Ready for a game: nice geometry and materials performance, lods, collisions and lightmaps.

-Only facades, no interiors. Optimized lightmaps.

-Layered material. Only tileable textures. No unique baked textures. You can replace it by your own

-Wireframe suitable for vertex paint and nanite. Check screenshot to see the wireframe examples

-Same pivot point as in Matrix Demo

-BC, N, ORH pipeline. Procedural damage based on masks and world aligned textures

-Playable collision

-Railings are made with parallax

Technical Details

Number of Unique Meshes: 97

Number of Blueprints: 6

Collision: (Yes, consists of primitives and convex where it is needed)

LODs: (Yes, generated in the engine)

Number of Materials and Material Instances: 3 materials and 58 instances

Number of Textures: 82

Texture Resolutions: only 2048×2048 textures ( only tileable, no unique ones)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes:

Have some questions? My e-mail goodnormalsstore@gmail.com

Supported Engine Versions

4.27, 5.0 – 5.3