Description
Every Texture is very detailed, and each material can be customized with parametric values to change color.
It is also possible to add a parametric blood and switch the face Material from Normal to Evil State.
Evil Doll is also equipped with a Knife as weapon. Here the Features Overview!
Evil Doll is easy to retarget to the Epic Skeleton! Here the Tutorial.
It includes Animations:
You can see all animations in this Animation Overview
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rev 3.0
(WARNING BEFORE UPDATE)
Don’t Update if you have projects with this Asset Package.
This Update contains:
Technical Details
Can be customized through parametric Materials
Procedural blood Textures can be customized through parametric Materials
Switch face from normal to evil with a Material
Each Material set has a base color, metallic, roughness, and normal map
Skeletal Mesh set with knife socket
Number of Meshes: 2
Evil Doll
Number of Characters: 1
Rigged to Epic Skeleton: Yes
Retarget to Humanoid Epic Skeleton: Yes
Animated: Yes
Number of Animations: 21
Collision: Yes
Triangles: 18001
Vertices: 10048
LODs: Yes (Original + 2)
Number of Master Materials: 2
Number of Material Instances: 4
Resolution of Textures: 4K
Knife Feature:
Number of Assets: 1
Collision: Yes
Triangles: 518
Vertices: 295
Number of Material Instances: 1
Resolution of Textures: 2K
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3