Description
Logging is an important part of any product development. Now you can use the full power of blueprint logging.
Configure and declare logs, change the verbosity of logs from the editor without editing configuration files. Automatically display warnings and errors from logs, and more!
Blueprint logs are built on engine logs and work exactly the same as if you did it in C ++
Discord Channel for support and questions
Documentation: Link
Trailer: Link
Example project: Link
Technical Details
Convenient log function and node
UE5 support
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 10
Supported Development Platforms: All Platforms
Supported Target Build Platforms: All Platforms
Documentation: Link
Example project: Link
Supported Engine Versions
4.27, 5.0 – 5.3