Description
It’s a traffic AI system with a lot of intuitive controls and easy to set up blueprints. One-click actor placements and initialization. You can basically make a working traffic system in less than half an hour. Currently, it is not made for open-world setups but automatic spawning and de-spawning coming with the next update soon.
NOTE: Please Check out this tutorial
Technical Details
Number of Blueprints: 5
Input: Not Required
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Not tested but should work as it’s blueprint only
Tutorial Link: Will be updated soon before publishing
Documentation: Link
Important/Additional Notes: None
See this in action: Link
Supported Engine Versions
4.25 – 4.27, 5.1