Description
FaceMocap plugin connects Unreal Engine with Faceware Live Server or Faceware Studio.
Video using Faceware Live Server: https://www.youtube.com/watch?v=Lc8B4cjnsyU&
Video using Faceware Studio: https://www.youtube.com/watch?v=m7lSFC0Arq0&
Video showcase using metahumans, Argentinian news reporter:https://www.youtube.com/watch?v=dQcVip3M0Os
Tutorial to easy setup metahumans with this plugin:https://www.youtube.com/watch?v=EjUtnhfwvIE
***before buying make sure to check faceware livelink feature, this plugin was an early alternative
UPDATES
*july 2021 (metahumans)
Blendshape modifiers:
-Multiplier (to exaggerate movement)
-Offset (to make movement start at certain value)
-Limits Max/Min (to avoid unnatural moves)
-Curve asset (curve to control values) only for arkit blendshapes
Join the discord channel https://discord.gg/kSfqw3tU
Try it yourself (executable for windows pc using the kid face):
https://motion.mx/ue4/FaceMocapResources/FaceMocapDemoForLiveServer.zip
(this demo requires Faceware running in the same pc, you can download a trial from faceware site)
The example provided is a good template to start with,
follow it to setup your own character with the FaceMocap plugin and Faceware.
Technical Details
The example provided is a good template to start with,
follow it to setup your own metahuman character to wok with FaceMocap plugin and Faceware.
Manual
https://motion.mx/ue4/FaceMocapResources/FaceMocapPluginManual.pdf
Example project
https://motion.mx/ue4/FaceMocapResources/FaceMocapExample.zip
Metahuman example project
https://motion.mx/ue4/FaceMocapResources/metahumanExampleProject.zip
Code Modules:
Number of Blueprints: 4
Number of C++ Classes: 6
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Important/Additional Notes:
Supported Engine Versions
4.24 – 4.27, 5.0 – 5.2