Description
Add factions and relations to your game using C++ or Blueprints.
Check the Github Repository for Documentation and Source and
get into our Discord server for Support or proposals!
Included Features
• C++ & Blueprints
• Made for Humans – API designed to be simple and intuitive. Focus on your game, not secondary stuff.
• Easy to Edit – Custom editors allow fast and easy editing of the factions and its relations
• Minimum Setup
• Production Ready: Used by released AAA titles
• Performant
• Isolated – No dependencies or limitations from other systems.
• Compatibility with UE4’s C++ Teams
UE4 implements teams for things like Perception, they are however limited to C++.
Factions are compatible with them and no setup is needed.
Technical Details
Documentation
Community
Send us Feedback, proposals or any issues at info@piperift.com
Technical
Code Modules:
Network Replicated: Yes
Supported Development Platforms: Win32, Win64, Mac
Supported Target Build Platforms: Any platform compatible with UE4
Github Project: github.com/Piperift/FactionsExtension
Supported Engine Versions
4.18 – 4.25