Description
Contains 11 types of bottles each with 8 variations which include corked, uncorked, labeled, unlabeled, empty and filled versions. Glass material starts of as a dark green but can be customized by color and transparency strength, including common parameters for roughness and metallic. Or you can use one of the 4 opaque glazed materials if transparent glass isn’t needed which have similar customizable parameters, including swapping in your own color texture map if need be. Liquid material inside the bottles can be customized by color, as well as a second gradient color from the bottom to top. It can have animated bubbles or an iridescent effect for super or mega brew, including an emissive parameter for glow or radiation. Lastly I’m including a table and wooden store shelves too place your potions on!
Technical Details
(Please include a full, comprehensive list of the features of the product)
Texture Sizes: (please list resolutions for each texture)
Scaled to Epic skeleton: Yes
Collision: Custom per Mesh
Vertex Count:
LODs:
Number of Meshes: 98 Meshes
Number of Materials and Material Instances:
Number of Textures: 57 Textures
Supported Development Platforms: PC
Supported Target Build Platforms: PC
Supported Engine Versions
4.12 – 4.27, 5.0 – 5.1