Description
Contains two modular armour sets, with 5 parts per set. They are rigged to the UE5 Skeleton. The helmet is recommended to be used as a static mesh, all the other parts as skeletal meshes. When used, the underlying mesh should be rendered invisible to avoid it clipping through, except for the head and throat area. Both set’s have an iron and a copper variation.
Technical Details
Number of Unique Meshes: 10
Collision: No
Vertex Count: Both Sets under 19k/ 2k – 6k per Part
LODs: Yes 4-5 per Part
Number of Materials and Material Instances: 1 Material 10 Instances
Number of Textures: 4 per Mesh Uses Rough/Metall/Ao Channel Pack
Texture Resolutions: 1k-2k
Supported Development Platforms:
Windows: Yes
Mac: No
Documentation: N/A
Important/Additional Notes: UE5 Skeleton, has IK Bones
Supported Engine Versions
5.0 – 5.2