Description
Fast Multiple Noise Generator includes various functions to generate noise at runtime and is based on Auburns Fast Noise Library. This can be used to create voxel type terrains. This plugin also allows you to create Noise Textures at runtime.
A sample terrain generation (100×100) is included with the plugin (check screenshots) using Instanced Static Mesh.
Contains the following noise generators:
Includes 3 Fractal Options (Not for Cellular and White Noise)
Includes 3 interpolations
Includes 3 Cellular Distance methods
Technical Details
Code Modules:
Number of Blueprints: 1
Number of C++ Classes: 4
Network Replicated: N/A
Supported Development Platforms: Windows, macOS, Linux
Supported Target Build Platforms: Windows, macOS, Linux, Oculus, Steam VR, Xbox, PS4, Android
Important/Additional Notes:
Supported Engine Versions
4.25 – 4.27