Fast Travel System

A fast travel system for RPG game projects to travel from one destination to another based on map locations.

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Description

Preview: Here

This system lets you travel from one location to another across your map based on the locations you come across and that locations travel marker (spawn point) like in most RPG games. Ready to use for a new project and easy to transition to an already made project by copying and pasting code.

Updates:

10/7/21 – Optimizations. Travel Markers have now been reduced to one blueprint instead of creating several as well as Location Areas. Game Instance is now referenced instead of casting each time.

Technical Details

Number of Blueprints: 7

Input: Keyboard, Mouse

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Important/Additional Notes: Does not support multiplayer

Supported Engine Versions

4.25 – 4.27