FBX Skeletal Importer

Import Skeletal Mesh assets in runtime

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Description

This plugin allows to import skeletal mesh assets in runtime from Autodesk FBX files. You can import new 3d character, or import skins for a skeleton already existing in game. FBX materials are imported as dynamic material instances for specified base material.

Note: the plugin doesn’t import morph targets.

Video: YouTube

Technical Details

Code Modules:

Number of Blueprints: 0

Number of C++ Classes: 1 exposed to blueprints

Network Replicated: No

Supported Development Platforms: Windows x64

Supported Target Build Platforms: Windows x64

Documentation: [G.Drive]

Example Project: [4.26]

Executable Demo: ZIP

Supported Engine Versions

4.26