Female Viking

Female Viking Character for game and other projects.

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Description

Middle-poly model of Female Viking Character for game and other real-time projects. 

Archive include separate meshes:

Viking head – 5 tattoo

viking hairs – 5 colors

viking body – 1

viking hands – 1

viking shirt – 3 colors

viking gambeson – 5 colors

viking trousers – 5 colors

viking waist belt – 3 colors

viking boots – 3 colors

viking bracers – 4 colors

viking shoulder pads – 2 materials(lather/steel)

viking fur – 3 colors

Viking head textures size: 2048x2048px 

viking hairs textures size: 2048x2048px

viking body textures size: 2048x2048px

viking hands textures size: 2048x2048px 

viking shirt textures size: 2048x2048px

viking gambeson textures size: 4096x4096px 

viking trousers textures size: 2048x2048px 

viking waist belt textures size: 2048x2048px

viking boots textures size: 2048x2048px 

viking bracers textures size: 2048x2048px 

viking shoulder textures size: 2048x2048px 

viking fur textures size: 2048x2048px

Viking Character:

Polygons: 42154

Vertices: 45712

Triangles: 83514

Viking Hair:

Polygons: 6924

Vertices: 8760

Triangles: 13848

Viking Axe:

Polygons: 894

Vertices: 918

Triangles: 1762

Viking Shield:

Polygons: 4444

Vertices: 4586

Triangles: 8088

Technical Details

Hair & Cloth physics simulation

          The model has a UE5 Skeleton

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: No

Number of Animations:

Animation types (Root Motion/In-place):

Number of characters: 1

Vertex counts of characters: 45712

Number of Materials and Material Instances: 18 M and 51 MI

Number of Textures: 144

Texture Resolutions: 2048px, 4096px.

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: No

Important/Additional Notes:

The head bone contains a socket for attaching hairs. 

Supported Engine Versions

5.0 – 5.1