Description
A pack of 45 Tile PBR Materials (with Distance Field Tessellation)
A beautiful variation of 45 different floor and wall tile materials for the use in any game or architectural project.
Each Material comes in a 2048×2048 resolution and includes base color map, normal map and RAOH map roughness, ambient occlusion and height maps combined in one map. (Red= Roughness, Green= Ambient Occlusion, Blue= Height).
Basic Master Material and Distanced Based Tessellation Material included.
Update 1 (11/30/2018)
Adjustable parameters in each Basic material:
Additional adjustable parameters in each Displacement Material
Technical Details
Features: PBR Floor and Wall Tile Materials
Number of Materials:
Number of Textures:
Source file format: TGA
Supported Development Platforms: Windows, Mac, PS4, Xbox One
Supported Target Build Platforms: Windows, Mac, PS4, Xbox One
Engine Compatibility: 4.15 – 4.25
Intended Platform: PC, Console, Mac
Platforms Tested: Windows
Documentation Included: No
The “Showcase” demo level has the additional content listed below:
3 Static Meshes
Supported Engine Versions
4.15 – 4.27, 5.0 – 5.1