Foot IK

A Skeletal Control Node for correct foot placement using IK

Category:
Tags: , , , ,

Description

Custom Skeleton = Crash

Dear users, please do not use a custom skeleton with this plugin.

Update 1: Added “Actors To Ignore” Option: Video

A modular, compact, and highly modifiable solution for foot ik application that can be used in any project, giving characters a realistic foot interaction with their environment without the need of using multiple skeletal control nodes and performance heavy blueprint calculations.

Explanation Video

Documentation

Technical Details

Code Modules:

Number of C++ Classes: 2

Network Replicated: Yes

Supported Development Platforms: Win64, Win32

Supported Target Build Platforms: Win64, Win32

Supported Engine Versions

4.24 – 4.26