Description
A well-optimized, low-poly game character, a forester.
Contains texture maps of 2048×2048 (if desired, you can reduce them to any size without loss of quality)
The character contains three customized skins and has several folding parts. In the model, it is desirable to use a shader with a two-sided display of polygons. The character contains an epic skeleton!
There are also two “static props” in the scene, a shotgun and an axe. They don’t contain a skeleton!
If you have any questions and suggestions, please email me – puzanovanton2015@gmail.com
Forester
Faces – 10162
Tris – 13340
Verts – 13111
Technical Details
Video: Epic Skeleton Test https://www.youtube.com/watch?v=N64qdENePWo
Video: Preview https://www.youtube.com/watch?v=cgXBi64nQ_g
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of Animations: https://www.youtube.com/watch?v=cgXBi64nQ_g
Number of characters: 1 – There are also two “static props” in the scene, a shotgun and an axe. They don’t contain a skeleton!
Vertex counts of characters: 13111
Number of Materials and Material Instances: 4
Number of Textures: 15
Texture Resolutions: (2048×204)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3