FPS Monster Arms Pack

Highly detailed, 4K FPS Demon, Ghost, Mummy, Vampire, and Zombie Arms rigged to the default Epic Skeleton.

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Description

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This asset pack contains 5 first person, high-quality Skeletal Mesh Characters rigged to the default Epic Skeleton.

Included first person arms are:

1. Demon

2. Ghost

3. Mummy

4. Vampire

5. Zombie

All arms have Material Instances with varying parameters for quick adjustment of multiple options.

The Demon Arms have the option to select between 3 Emissive Textures, adjust the Emissive Strength, and alter Metallic, Roughness, and Specular Skin properties.

The Ghost Arms have the option to select Arm Color, Emissive Power, Opacity of Arms, Outline/Fill of Arms, and Speed of Noise Texture.

The Mummy Arms have the option to add a Blood Mask, and Set Skin Roughness and Specular.

The Vampire Arms have the option to add a Blood Mask, and Set Skin Roughness and Specular.

The Zombie Arms have the option to add a Blood Mask, and Set Skin Roughness and Specular.

The Blood Mask option features the ability to add or remove three levels of blood splatter on the arms, plus the option to tweak the color and parameters for the blood.

Demon Skins:

1. Default

2. Ice

3. Lava

Ghost Skins:

1. Blue

2. Red

3. White

Mummy Skins:

1. Aged

2. Default

3. Purple

Vampire Skins:

4. Old Bite Marks – Light

5. Old Bite Marks – Dark

6. Old Bite Marks – Black Fringe (fingers)

7. Fresh Blood (recent bite marks)

8. No Bite Marks

9. No Bite Marks – Red

Zombie Skins:

1. Blue

2. Default

3. Dirty

These AAA quality, first-person character Monster Arms are perfect for any FPP project.

Technical Details

Rigged: Yes

Rigged to Epic skeleton: Yes

               IK bones are included: Yes

Animated: No

Number of characters: 5 FPP Monster Arms

Vertex counts of characters: Demon = 16,632 (31,564 Triangles), Ghost = 5,464 (10,060 Triangles), Mummy = 11,118 (20,424 Triangles), Vampire = 7,015 (12,698 Triangles), Zombie = 9,083 (17,248 Triangles)

Number of Materials and Material Instances:  7 Material, 22 Material Instances

Number of Textures: 39

Texture Resolutions: 4096 × 4096 for everything except 3 Roughness (2048 × 2048) and 1 Noise (512 × 512)

Supported Development Platforms:

               Windows: Yes

               Mac: Yes

               Other: Yes

Documentation: Email Support / https://centerofnothing.dev/

Important/Additional Notes: No Blueprints Included

Supported Engine Versions

4.15 – 4.27, 5.0 – 5.3