Description
The intended purpose for this game-ready mesh is first-person shooters (FPS games). It is built in a similar fashion (in terms of polycount and texture budget) to modern AAA titles.
Textures can be downscaled for 2k to optimize performance if you intend to use this in a third-person game.
⭐FEATURES
BLUEPRINTS
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Technical Details
Number of Unique Meshes: 7
Vertex Count: 464 – 8k
LODs: No
Number of Materials and Material Instances: 6 (includes materials for background)
Number of Textures: 18 (includes textures for background scene and UI)
Texture Resolutions: 4k, 2k, and 256×256 for smaller parts
Windows: Yes
Mac: Yes
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3