Gameplay Abilities Groundwork

Gameplay Abilities Groundwork is an extandable ability system for all kinds of games.

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Description

Create abilities for turn-based, real time or custom games. This system aims to be a simple and modular way of creating complex abilities.

Modifiers that add common functionality, like cooldown, cost or your custom ones, can be added to abilities.

This system can be extended in both c++ and blueprints.

This system is suitable for players and AI.

Technical Details

Code Modules:

Number of Blueprints: 0

Number of C++ Classes: 17

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: here

Example Project: here

Need more information? Contact me at:

Discord

or

jakubszarek.ns@gmail.com

Supported Engine Versions

4.27