Gameplay Attribute Select

Introduces Gameplay Attribute Select nodes, capable of automatically generating wildcard options from an Attribute Set.

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Description

Introduces 2 new gameplay attribute-based select nodes called Attribute Select and Contains Attribute Select.

Official plugin page (contains a short video + presentation)

New node: Attribute Select

Attribute Select takes a single gameplay attribute and returns the first matching option.

New node: Contains Attribute Select

Contains Attribute Select takes an array/set/map of gameplay attributes and returns the first option that resides inside that container.

✔️ Change the container type used by Right-clicking the Attributes pin, and clicking ‘Change Container Type’.

Technical Details

Code Modules:

Number of Blueprints: 0

Number of C++ Classes: 4

Network Replicated: No

Supported Development Platforms: Win64, Linux, Mac

Supported Target Build Platforms: Win64, Linux, Max, Android, IOS

Documentation: https://ubyte.dev/plugins/gameplay-attribute-select

Supported Engine Versions

4.27, 5.0 – 5.3