Garbage and Debris Vol. 1 by Unimodels

Debris and garbage photoscanned to compose dirty scenarios

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Description

52 Realistic photoscanned trash and garbage and 3 tiled materials to design scenarios of dirt and garbage. All objects have been modeled and tested to ensure perfect light baking and optimal performance.

(DemoVideo)

More Decals:

Environments

Archviz:

More Photogrammetry assets:

More Textures:

Technical Details

Features:

Texture Sizes: 4k

Scaled to Epic Skeleton: Yes

Collision: Automatically Generated

Vertex Count: PC: 80 – 60.000

LODs: Auto LODs

Number of Meshes: 67

Number of Materials and Material Instances: 2 Master 31 Materials Instances.

Number of Textures: 87 Textures

Supported Development Platforms: PC.

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3