Description
This is fully rigged and drivable Garbage truck. Dimensions and textures were based on photographs of a real garbage truck to maintain accuracy.
Various parts are rigged allowing the garbage truck to be manipulated realistically. The rear door swings open, the front loading arms pivot up / down, etc.. All of the animations are set up using a blueprint AnimGraph that uses layered blend poses allowing for each part of the truck to be animated independently of each other.
Nov.2021 Update: The vehicle is now setup to be drivable!
A custom collision mesh is included that is optimized and follows the bones when the truck animates, allowing for players to walk in and around the truck realistically.
I also included 3 different sets of textures.
Technical Details
Texture Sizes:
Scaled to Epic skeleton: Yes
Collision: custom
Vertex Count: 15,977 triangles / 18,158 vertices
LODs: 4
Number of Meshes: 1
Number of Materials and Material Instances: 8
Number of Textures: 16
Supported Development Platforms: PC but should work on any platform
Supported Target Build Platforms: PC but should work on any platform
Documentation:
Important/Additional Notes:
Supported Engine Versions
4.23 – 4.27, 5.0 – 5.3