Description
Showcase video : https://www.youtube.com/watch?v=jpZzCTdUHds
Youtube Tutorial 2 : https://www.youtube.com/watch?v=lBABdwLZ76U
Youtube Tutorial 1 : https://www.youtube.com/watch?v=k-8qD1YUDHU
Discord : https://discord.gg/UT5V2hKrjz
Important Note:
This pack contains a M_AutoMaterial with all material functions + Procedural Foliage + Landscape Grass Type Ready to use
+ 9 landscape textures + 6 noise textures+ 4k HeightMap
This SmartMaterial uses advanced technology to get infinite non-repeating textures and realistic landscapes, such as Texture Bombing, MacroVariation, TransitionSlopeBlend, Triplanar Projection, HeightMask, RunTimeVirtualTextures, RVT Blend, Fade out Grass, AutoFoliage depending on Layer and Height, Wind and Rain Ripples on puddles and more.
This AutoMaterial is easy to set up and use with many simple MaterialInstance parameters to customize your landscape to your liking. You can change or add everything in a few clicks, control each layer aspect, puddle adjustment, foliage, color, saturation, texture scale, Texture bombing scale and more.
This Automaterials is using some Epic open world content (grass and foliage) for demonstration purposes, but you can change or add any foliage (grass, trees, rock) or any texture landscape in few clicks.
I will post tutorial on my Youtube channel for people to fully understand LandscapeSmartMaterial 1.0
Technical Details
Number of Unique Materials and Material Instances: 2
Number of Textures: 15
Texture Resolutions: 1k-2k-4k
Supported Development Platforms:
Windows: Yes
Youtube Tutorial : https://www.youtube.com/watch?v=lBABdwLZ76U
Discord : https://discord.gg/UT5V2hKrjz
Supported Engine Versions
5.0 – 5.3