Description
Dynamically draw a fog that hides part of the map, enemies are only revealed when the player or its allies see them.
Plug & Play
Fully Replicated
Dynamic
Fast C++ Implementation
128 Height level
Configurable Fog Resolution
Examples included
Technical Details
Code Modules:
Number of Blueprints: 54
Number of C++ Classes: 26
Network Replicated: Yes
Supported Development Platforms: Windows 64 / Linux 64
Supported Target Build Platforms: Windows 64 / Linux 64
Useful Links
Supported Engine Versions
4.27, 5.0 – 5.3