Description
Animations: 37
Attack (x4)
Death (x4)
Dodge (x2)
Draw (x1)
Hit (x5)
Idle (x3)
Jump (x1)
Recoil (x1)
Run (x5)
Walk (x9)
Turn (x2)
Arrow: BaseColor x1; Normal x1; OcclusionRoughnessMetallic x1; – 512×512 – 133 Vertices
Body: BaseColor x6; Normal x1; OcclusionRoughnessMetallic x2; – 4096×4096 – 10645 Vertices (Full) / 10367 Vertices (Cut)
Bow: BaseColor x1; Normal x1; OcclusionRoughnessMetallic x1; – 1024×1024 – 861 Vertices
Bracelet: BaseColor x1; Normal x1; OcclusionRoughnessMetallic x1; – 1024×1024 – 2476 Vertices
Cloak: BaseColor x1; Normal x1; OcclusionRoughnessMetallic x1; – 2048×2048 – 1310 Vertices (Full) / 10252 Vertices (Cut)
Cloth: BaseColor x1; Normal x1; OcclusionRoughnessMetallic x1; – 2048×2048 – 404 Vertices
Eyes: BaseColor x12; Emissive x2; Normal x1; OcclusionRoughnessMetallic x1; – 512×512
Knife: BaseColor x1; Normal x1; OcclusionRoughnessMetallic x1; – 512×512 – 369 Vertices
Mask: BaseColor x1; Normal x1; OcclusionRoughnessMetallic x1; – 1024×1024 – 1566 Vertices
Quiver: BaseColor x1; Normal x1; OcclusionRoughnessMetallic x1; – 2048×2048 – 1571 Vertices
Skirt: BaseColor x1; Normal x1; OcclusionRoughnessMetallic x1; – 2048×2048 – 1832 Vertices (Full) / 1620 Vertices (Cut)
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (No)
Animated: (Yes)
Number of Animations:37
Animation types (Root Motion/In-place):0/37
Number of characters:1
Vertex counts of characters:24063
Number of Materials and Material Instances:29
Number of Textures:52
Texture Resolutions: 4096×4096/1024×1024/512×512
Supported Development Platforms:
Windows: (Yes)
Documentation: No
Supported Engine Versions
4.22 – 4.27, 5.0 – 5.1