Goblin Miner

Goblin Miner Low Poly Game Model

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Description

Goblin Miner completely low-poly ready-made model for any of your games

You can change the color of the skin, eyes to whatever you need.

There are also blendshapes.

Render in Unreal 4.26

Modular

Have a full mesh and separate parts

All separate parts are skeletal mesh

Video: https://youtu.be/4EuZDGlqNm8

5 UV set 8192х8102 – 4096×4096 + Eye, Threads, Teeth, PickAxe; Axe; Hair;

In the model, it is desirable to use a shader with a two-sided display of polygons on the material of clothing

Characters:

Faces: 46207

Vertex: 47267

Tris: 84408

Axe:

Faces: 1186

Vertex: 1098

Tris: 2191

PickAxe:

Faces: 1990

Vertex: 1529

Tris: 2902

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Extra Bones: Jaw; Botle; Bag; Axe_belt;

Animated: (No)

Number of Animations: 0

Animation types ( InPlace ): 0

Number of characters: 1

Vertex counts of characters: 47267

Number of Materials and Material Instances: 5 (Material), 11 (Material instance), 2 (Material Function)

Number of Textures: 56

Texture Resolutions: 8192х8102 – 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes: There are no animations. All provided animations in the scene are just a demonstration of the character and are taken from free Epic Game assets

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3