Goblins

Goblins game character for Fantasy games

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Description

3d model of a realistic character of a fantastic Goblins creature.

The character has a detailed facial rig. To do this, the character was equipped with additional bones:

c_ear_01_l, c_ear_02_l, c_ear_01_r, c_ear_02_r, c_eye_l, c_eye_ofset_l, c_eye_ofset_r, c_eye_r, c_eyebrow_full_l, c_eyebrow_01_end_l, c_eyebrow_01_l, c_eyebrow_02_l, c_eyebrow_03_l, c_eyebrow_full_r, c_eyebrow_01_end_r, c_eyebrow_01_r, c_eyebrow_02_r, c_eyebrow_03_r, c_jawbone_x, c_lips_smile_l, c_lips_smile_r, eyelid_bot_l, eyelid_bot_r, eyelid_top_l, eyelid_top_r.

The character has four different PBR textures.

10 textures all 4k

3 materials

The character is well optimized, with a minimum number of polygons, given its detail, with a topology that repeats the anatomy where necessary.

Faces: 21893

Verts: 25014

Tris: 43618

If necessary, the character can also be transferred to other versions of the engine.

Technical Details

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: No (Epic Third Person Anims used for demo purposes)

Number of characters: 1

Vertex counts of characters: 25014

Number of Materials and Material Instances: 3

Number of Textures: 10

Texture Resolutions:

Body: 4096×4096

Cloth: 4096×4096

EyesTeeth: 4096×4096

Supported Development Platforms:

Windows: Yes

Mac: Yes

Thank you for support)

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3