Description
Rendered in Unreal.
3 Basemesh with/without gear mechanism, armor.
Skeletal parts: armor parts, gear parts.
Modular: Skeletal meshes parts for create various Blueprints.
Blueprints: few for demonstration.
Material instance: RGB mask (R-emissive eye, G- edges, B-basecolor)
Animations: added animations for gear and rotating parts.
PBR textures (Metallic/Roghness)
Extra bones (joints in skeletal mesh): CylClavaL, CylClavaR, gear1, gear2, gear3, gear4, CylM, GearMid, key, CylHead.
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (demo animations)
Number of Animations: 7 demo animations
Number of characters: 1 (3 basemesh)
Vertex counts of characters: Full 34841
Number of Materials and Material Instances: 2 (Body, Glass)
Number of Textures: 19
Texture Resolutions: (Body 4096×4096, Glass 512×512)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes/)
Documentation: https://docs.unrealengine.com/4.27/en-US/AnimatingObjects/SkeletalMeshAnimation/WorkingwithModularCharacters/
Important/Additional Notes: The Bridge plugin is required for the project versions 5.0.3 , 5.1
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3