Description
This plugin mainly solves the problem of low efficiency with line and point drawing in Unreal. With this tool, you will be able to achieve the perfect performance optimization,It can generate millions or even tens of millions of points at a frame rate of 60.
It also supports adding custom vertex attributes, and obtain them through UV1 and UV2 in the material,which allowing you to achieve various effects in materials.
This plugin also includes the usage of vertex factories, with clean and modular code. If you want to delve deeper into how Unreal transfers data to GPUs, this plugin is a good choice.
Technical Details
Code Modules:
Number of Blueprints:2
Number of C++ Classes: 18
Network Replicated: (Yes/No) No
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64 (should work on any platform, we couldn’t test them yet)
Documentation: Document
Example Project: demo map in the plugin
Important/Additional Notes:
Supported Engine Versions
5.2 – 5.3