Description
Realistic environment with overcast lighting.
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• 64 Square Kilometers
• Surface Customization
• 1×1 Meters Vertex Density
• Powerful Material Instance Parameters
• Distance Based Landscape Tessellation
• Heightmap Based Layer Blending
• Custom plug and play functions
– Global Normal Variation
– Global Color Variation
– Distance Tessellation
– Distance Rughness
– Displacement Fade
– Fresnel Correction
– Random Darken
– Distance Fade
– Mask Modifier
– Colorizer
– Breeze
– Mixer
• Dynamic Cloud Shadows
• Landscape Paint Layers
• Background mesh
• Ground cover
Technical Details
PBR: Yes
Textures: Up to 8K
Supported Platform: Windows 64-bit
Target Platform: Windows 64-bit
Documentation: No
[16] Material Function
[6] Material Instance
[1] Landscape
[22] Texture
[5] Material
[5] Mesh
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Supported Engine Versions
4.26 – 4.27, 5.0