Grid Inventory System

Grid Inventory System written in C++ for performance and fully useable in Blueprints.

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Description

DEMO PROJECT | DOCUMENTATION

The Grid Inventory System is a plugin designed to provide a flexible and performant inventory system for games of any type. This system is written in C++, and is optimized for speed and efficiency. It is however, fully usable within Blueprints, making it accessible to developers of all skill levels.

If you have purchased the plugin, you can find a download link to the example project files within the plugin’s description.

Technical Details

Technical Details:

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Number of Blueprints: 7

Number of C++ Classes: 12

Network Replicated: No

Supported Engine Versions

5.2 – 5.3