Description
Included:
Each model has Base Material and Glass material. each model has a set of textures with 4096×4096 resolution. The fluid material is used the same for all models, only the normal map is used for it. You can easily change the color of the material if you like. You can easily disable the Liquid object if you need to render without it. Each set of textures includes maps: color, metal, roughness, normal.
Technical Details
Number of Unique Meshes: 10
Collision: No
Vertex Count:
LODs: (Yes/No)
Number of Materials and Material Instances: 12
Number of Textures: 36
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3