Description
The hell golem guard has Epic skeleton (for UE 4) and 37 animations (+ demo). The full list of animations is in the technical information section. The model contains customizable material. Visualization of the fire takes place due to materials and the Niagara particle system. All of the images are rendered in Unreal Engine 4.27. Suitable for games of different genre: RPG, strategy, first-person etc. A detailed overview of project is presented in the video.
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes) (UE 4)
Animated: (Yes)
Number of characters: 1
Number of animations: 37
Vertex counts of characters:
Total: verts 17497, tris 30882
UV sets: 1
Number of Materials: 3 (1 for skeletal mesh and 2 for particle system)
Number of Material Instances: 2
Number of Textures: 7
Texture Resolutions: from 1024 x 1024 to 4096 x 4096
Animations:
1) – Attack 1
2) – Attack 2
3) – Attack 3
4) – Attack 4
5) – Attack 5
6) – Attack 6
7) – Attack 7
8) – Attack 8
9) – Attack 9
10) – Idle 1
11) – Idle 2
12) – Idle 3
13) – Idle talk
14) – Jump start
15) – Jump fly
16) – Jump end
17) – Jump end run
18) – Throw prepare
19) – Throw ready
20) – Throw release
21) – Walk
22) – Walk back
23) – Run
24) – Cast
25) – Cast start
26) – Cast to target
27) – Cast to target start
28) – Battle roar
29) – Get hit 1
30) – Get hit 2
31) – Get hit 3
32) – Get hit 4
33) – Get hit 5
34) – Cower
35) – Death
36) – Battle idle
37) – Stun
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Linux: (Yes)
Documentation: No link
Important/Additional Notes: The Bridge plugin is required for the UE project versions 5.
Supported Engine Versions
4.27, 5.0 – 5.3