Description
Each part has been carefully designed to work as a module. And each module has its own 2K textures set, which will give your spaceships fleet very high resolutions and an immense amount of customizability.
While this collection can be used in conjunction with our Ultimate Spaceships Creator, it is quite different from it in many aspects. In this pack, the focus has been on the modules, which means we have achieved high resolutions due to giving every module a different texture. This has also meant that a large amount of work and effort has been put into texturing and arranging the modules and prototyping the examples.
The included cockpit interiors can really jump start your game, but please think of the interior screens as placeholders for you to change and in some cockpits as more of a decoration. You will still need a lot of customization to get them to suit your game, additionally some interior parts may not have the desired range of motion or might not be movable, for example, some of the foot pedals are at the moment static, cockpits do not open and have no door.
Technical Details
Texture Sizes: (please list resolutions for each texture)
Scaled to Epic skeleton: No
Collision: Yes, custom made
Vertex Count: 3,000 – 12,000 per spaceship
LODs: No
Number of Meshes: 118
Number of Materials and Material Instances: 353
Number of Textures: 529
Supported Development Platforms: All
Supported Target Build Platforms: All
Documentation: None
⚠️Important/Additional Notes:
Supported Engine Versions
4.20 – 4.27, 5.0 – 5.3