Description
Get started here:
Customization Example Video | GYM Overview | Demo Video | How-to Video | How-to Document
This plug-in can be installed either at the start of the new project or to an already existing project. You can also use my example project, which consists of the GYM (link to the video), Third Person Character and Game Mode.
Scanning System
I made this highly customizable scanning system so you can recreate almost any game’s scanning mode. This system is designed to provide an immersive gaming experience by allowing you to scan the game environment in real-time. With its flexibility and adaptability, you can tailor the scanning mode to your preferences and play style. You can create an infinite number of unique scanning modes by customizing the variables and/or the looks of the highlights.
The project consists of a blueprint component that includes:
Functionality is accessible in detail at the Gym level.
100% built with blueprints, very easy to expand upon.
Technical Details
Technical Details
Number of Unique Effects: 8 in the GYM, infinite after customization
Number of Unique Materials: 10
Number of Unique Material Instances: 8
Number of Unique Material Functions: 12
Number of Unique Material Parameter Collections: 2
Number of Unique Widgets: 1
Number of Unique HUD elements: 1
Number of Unique Textures: 10
Number of Blueprints: 1 Blueprint Component
Number of Unique Meshes: 2
Supported Development Platforms:
Windows: Yes
Documentation: Link
Important/Additional Notes: Enable custom depth-Stencil Pass to “enable with Stencil”.
The environment in the images is not included.
Supported Engine Versions
5.1 – 5.3