Description
This is set of 45 models. 15 models for each asteroid size (small, medium, huge)
Each of them has high detailed renderer-baked normal maps and resources textures.
Plus 8 sets of tiled seamless detail texture so you can change the surface.
Technical Details
Texture Sizes:
Collision: (Yes, simple)
Vertex Count: 10-15k per mesh
LODs: 3 Levels
Number of Meshes: 45
Number of Materials: 1 master material
Material Instances: 45 material instances
Number of Textures: 106 (2 unique per asteroid + 16 universal)
Supported Development/Build Platforms: Windows, Mac, PS4, Xbox One, Oculus
Important/Additional Notes:
Supported Engine Versions
4.18 – 4.25