Description
Hole In Wall :
Create procedural holes in walls and floors with your wall pass gun.
The hole can be placed on a wall, on a ceiling, on a floor and even on a sphere.
Holes, player bodies, gun laser beam, animations and objects are replicated in multiplayer.
Several appearances are provided for the hole.
Special
– smart auto placement:
the hole is able to find an optimized deployment area if the player tries to place it too close to the edge of a wall
– Adaptation to the thickness of the wall
The hole is able to adjust its dimension according to the thickness of the wall
– smart regulation of the number of holes
A player cannot create more than one hole at a time. When placing a new hole, the old one is automatically destroyed
Do you need help ? Contact me on Discord :
Keep up to date with developments :
https://wecomfrom.com/hole-in-wall/
Documentation:
Limits:
– Holes can only be placed on flat surfaces: walls, ceilings, floors. In other words: holes can only be deployed on rectangular parallelepipeds (straight blocks). The video shows a hole placed on a sphere. The asset does indeed work on a few other geometric shapes but this feature is in beta and may be unstable at this time.
– Holes cannot work on moving / rotating walls.
Best regards.
Christophe – the developer
Technical Details
Number of Blueprints: 10
Number of original Mesh: 2
Number of original textures : 5
Number of original materials : 11
Input:
Network Replicated: yes full replicated
Supported Development Platforms: Tested only on windows
This asset contains the Animation Starter Pack edited by Epic Games that you can find for free here: https://www.unrealengine.com/marketplace/en-US/product/animation-starter-pack
Documentation:
Important/Additional Notes:
Supported Engine Versions
4.27, 5.0 – 5.3