Description
This realese is made on the basis of the real environment and really existing hookahs.
Includes 3 hookahs with different variations: on foil, in kaloud and with different hose layouts.
Inside you will find: a ventilation pipe, lounge sofas and four pillows for them, a table, 2 light sources, ceiling and wall, a rack for storing hookahs, a bar chair, a hanger and two paintings.
Technical Details
Number of Unique Meshes: 39
Collision: hand generation
LODs: Yes, from 2 to 4
Number of Materials and Material Instances: 6 materials | 44 Instance | 1 function
Number of Textures: 83
Texture Resolutions: Hookah include 1024×1024, 2048×2048, 4096×4096 | Environment from 128×128 to 4096×4096
Hookah material has several levels of customization.
Metallic and roughness have customization only by a constant from 0 to 1. I see no reason to add texture variation to them.
SM_Hookah_02 has a separate, glass shader on the flask. Changing the color of the flask will not work.
SM_Hookah_03 customization to change the mine will not work, because it is not there.
If you need models for long-range plans, please delete 4k and 2k textures, replacing them with the same ones with the number 1k.
By default, on hookahs there are materials with 4k textures.
Supported Engine Versions
4.21 – 4.27, 5.0