Horizon Furniture Collection 04

Eleven unique high quality chair and sofa models with various styles, optimized for Architectural Visualization, VR, AR, and High-end Game applications

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Description

·        Eleven high quality chair and sofa models with various styles, optimized for Architectural Visualization, VR, AR, and High-end Game applications

 Product includes 11 unique meshes each with multiple materials and presets as described bellow.

1.   (3) Wooden Chairs (Each with 3-4 pre-defined and customizable Wooden materials)

2.   (2) Divan Style Sofa (Each with 3-4 pre-defined and customizable materials, One with 3 leather material presets and the other with 3 velvet fabric materials)

3.   (1) Comfort Sofa ( With 5 pre-defined and customizable Fabric Material)

4.   (1) Bar Stool (With separated seat and rotation mechanism and 12 pre-defined material arrangements of woods, metals and leathers)

5.   (2) Comfort chairs from a single design family. (Static & Rocking) (With 3 pre-defined and customizable fabric and metal materials)

6.   (1) Metallic diamond style chair (With 12 pre-defined and customizable leather and metal material arrangements)

7.   (1) Cushion (With 4 pre-defined and customizable fabric materials)

4k & 2k Texters with additional bump maps and variations

8K Normal and AO Maps baked for optimal performance of detailed mesh surfaces

Advanced lighting studio included

Infinitely customizable materials

Technical Details

·         Optimized mesh with LODs

·         Photo-realistic & customizable materials

·         Various chair and sofa models

·         Compatible with all versions & platforms

Props scaled to Epic skeleton: (Yes)

Texture Size: (4096×4096) (2048×2048) (1280×1280)

Collision: Yes (Convex Hull)

Vertex Count: (892,920 Verts for all 3d models) at highest LOD

Tris Count: (1,752,154 Tris for all 3d models) at highest LOD

Edge Count: (2,672,423 Edges for all 3d models) at highest LOD

Poly Count: (1,219,653 Polys for all 3d models) at highest LOD

LODs: Yes (All models include 4 (Level Architecture) LODs)

Number of Meshes:48 (11 Unique Meshes Each With 3-5 Material Presets)

Number of Materials and Material Instances: (4 Master pack material) (92 material instances)

Number of Textures: 65 (***NOT Baked***)

Supported Development Platforms: (All Platforms)

Supported Target Build Platforms: (All Platforms)

Supported Engine Versions

4.27, 5.0 – 5.3