HornHelmetWarrior

Low-poly animated model of the character for games of different genre

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Description

Low-poly animated model of the character HornHelmetWarrior.

VR-optimized, game-ready character with high quality textures and materials.

Optimized, game-ready topology maintaining curvature and all meaningful details.

Suitable for games of different genre: RPG, strategy, first-person shooter, etc.

The model can works in unreal engine 5, but the skeleton has a structure from unreal engine 4 , be careful and consider this point. Some images not rendered in Unreal Engine.

The model contains 15 animations:

attack (x3)

walking (x2)

backwalk

run

jump

idle

block

straif LR (x2)

gethit

death (x2)

Additional bones: spear_joint; shild_joint; shoulder_(L,R)_joints; big(small)_locket_joints; vest_joint; vest_fur_back_joints_(LMR); vest_fur_face_(L,R)_joints; vest_fur_(L,R)_joints; toga_face_(L,M,R)_joints; toga_front_(L,R)_joints; toga_back_(L,R)_joints; toga_(L,R)_joints.

faces 14600

verts 16700

tris 28700

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: 15

Blueprint Class: 1

Animation types (Root Motion/In-place): -/15

Number of characters: 1

Vertex counts of characters: 16700

Number of Materials and Material Instances: 10

Number of Textures: 31

Texture Resolutions: 2048×2048, 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes: The model uses a shader with two-sided polygon mapping. Rig has additional bones: spear_joint; shild_joint; shoulder_(L,R)_joints; big(small)_locket_joints; vest_joint; vest_fur_back_joints_(LMR); vest_fur_face_(L,R)_joints; vest_fur_(L,R)_joints; toga_face_(L,M,R)_joints; toga_front_(L,R)_joints; toga_back_(L,R)_joints; toga_(L,R)_joints.

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3