Horror Soundbank Essential

Essential soundbank for create a classical horror game

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Description

This soundbank reunite essential sounds asset that can be use for create a good classical horror game:

Ambiances FootstepsObjects Idle or Use Special SFX Voices.

All of these sound are unique and original.

Here is a video demo of the sounds : https://youtu.be/cS4werXerYs

Sound List of the bank : https://docs.google.com/spreadsheets/d/1-kCwHrQZYPGZrvc-4GGcBLCbfwUD_8O0EJXxv65apPg/edit?usp=sharing

Technical Details

Number of Audio Waves: 342

Number of Audio Cues: 342

Sample rate / bit rate: 44,100 Hz

Some Sound FX loop (like Ambs)

Minutes of audio provided: 24

Supported Development Platforms:

Windows: Yes, Mac: Yes

All Asset are in stereo, don’t hesitate to put some in mono for placing it in space.

The project ois under Unreal Engine 5.0 but audio file can be use in any version.

In the pack you can find:

-11 Real place Ambiance (Rain/Night/Traffic/ and many more)

-9 Loop Ambiant Music

-153 Footsteps

(Cobble/Grass/Gravel/Leaf/Pebble/Water/Wood]

-80 Objects Sound Effects (Car/Cassette Player/Door/Knife/Microwave/Neon/Papers/Stone/TV/ and many more]

-29 Special SFX (Transiant/ Blood/ Explosion/Metal/ and many more)

-34 Voices (Demon Mengeluh/ Woman scream posseded/ Monster]

Supported Engine Versions

5.0 – 5.3