HQ Wall Lamps Vol. 1

The best quality assets to fill your architectural spaces with realism. Drag and Drop

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Description

These models were specially designed to be used in scenes with RTX (Raytrace).

*They can be used in regular scenes, but you may have overlapping notice when you bake. Be cause of the complexity of the meshes.

EXAMPLE VIDEO

 

Technical Details

These models were specially designed to be used in scenes with RTX (Raytrace).

*They can be used in regular scenes, but you may have overlapping notice when you bake. Be cause of the complexity of the meshes.

 

Each lamp has its own blueprint and lighting control.

 

. 18 HQ Wall lamps ( Static mesh ) Without light

. 18 HQ Wall lamps ( Blueprint and Light control ) With Light

 

Number of Meshes: 18

Number of Materials and Material Instances: 87 Instances ,41 master materials

Number of Textures: 25

LODs: 4

Vertex Count: 6,526 – 131,374

Texture size range: 1024 x 512 – 8000 x 4800

 

Some of the materials have textures from:

 

https://texture.ninja/

https://texturehaven.com/

https://cc0textures.com/

https://hdrihaven.com/

 

 

 

Supported Engine Versions

4.24 – 4.27, 5.0 – 5.3