Description
Realistic props of various healing items for a game in modern setting.
Contains diverse set of meshes designed to be used for healing items. Covering many different player needs, they are well fit for a survival, tarkov-like, battle-royale or any other genre utilizing consumable systems.
Each model has two versions: High-Resolution and Optimized. Optimized models are not LODs, but hand-made replicas created with maximal performance in mind. While HR models are designed for detailed scenery, first person or inventory view, Optimized ones are perfect for world models, static props, backgrounds or any other use that does not require excessive geometry.
Note: Some materials use Transparency, which may cause overlapping issues. Enable Custom Depth for your mesh, to fix that or disable Transparency in material.
Technical Details
Number of Unique Meshes: 60 (without skeletal copies).
Collision: Yes, both generated and custom for some models.
Triangle Count: 176 048 total for all HR models. 50 759 total for all Opt models. Biggest: 29 561. Smallest: 12.
LODs: Yes.
Number of Materials and Material Instances: 25 total. Some materials are used by multiple meshes.
Number of Textures: 72 total.
Texture Resolutions: 4096 and 2048 depending on the model size.
Supported Development Platforms:
Windows
Supported Engine Versions
5.2