Description
Material instance:
You can changed emissive, hue , ditcher parameter’s.
Physic simulations (Tor1, tor2, tor3 joints).
PBR textures (Metallic/Roghness)
Few Blueprints for demonstration.
Prepare for retargeting.
Prepare for Retargeting. Demo animations perfect work (check video).
Materials:
Base: Body, Eye
Tornado, RingPelvis (base for Niagara spawn)
Extra bones (joints in skeletal mesh): tongue1, tongue2, tongue3, jaw, eye_r, eye_l, tor1, tor2, tor3.
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: 32
Animation types (Root Motion/In-place): 32
Number of characters: 1
Vertex counts of characters: 10882
Number of Materials and Material Instances: 4 (Body, eye, tornado, ringpelvis)
Number of Textures: 22
Texture Resolutions: (Body 4096×4096, Eye 1024×1024))
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: no
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3