Industrial – City Pack

The project includes a lot of high quality realistic assets with everything that you need to create an american industrial area scene. The pack is based on New York City industrial area.

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Description

This pack has everything you need to create a large industrial/factory area of a city fast and easily! The tools/blueprints have intuitive UI, detailed documentation, and full artistic control in every aspect.

It contains a lot of 3D models, materials, blueprints, and other assets that will make your life easier and you’ll save hundreds of hours of work. You can customize almost all of the materials very easily.

You might also be interested in: Downtown – City Pack, Suburbs – City Pack, American City Pack (Bundle)

Please take a look at the documentation before you buy: 

Documentation of the project

Demonstration Video: Feature Highlights

Presentation Video: Industrial – City Pack – Presentation

Creating a big scene for your game can take a lot of time and effort because you have to manually place every object in the world. With these blueprints/ tools, you can create huge and unique areas in just a few hours instead of weeks or months.

There are blueprints for roads, sidewalks, roofs/floors, traffic lights, decals, banners, background buildings, modular buildings, fences, and wires; all of these can save you a lot of time when you are working on your projects. They are easy to use, flexible, with a lot of features and you can modify them anytime after generation. It includes decals such as graffiti, dirt, leaks, patches, etc.

The customization of the modular buildings is limitless with a lot of style variation and different materials. You set the parameters: the number of floors, shape, style, materials, etc. you press a button, and the tool will generate the building by itself. The monotonous, boring, and repetitive work will be done by the blueprints/tool and then you can modify anytime each building or modular piece as you want. You can create your very own map and you can also add or replace the 3D models in the blueprints with other custom meshes such as Quixel Megascans Meshes. (same for the materials)

The latest pack updates released from June 2023 are exclusively compatible with Unreal version 5.1 or higher. These specific versions have a better optimization for Nanite and Lumen. Additionally, they introduce new or improved content such as trees, trash, and more.

The “Background Procedural Building” and “Roof” blueprints generate procedural mesh, the rest of the blueprints use the 3D models included in this pack. These blueprints/tools work only in Editor, not at runtime (play mode).

You should have “Editor Scripting Plugin” enabled in your project (Editor -> Plugins) – For Unreal Engine 5+ is enabled as default.

Inspired by New York City, NYC, Brooklyn, and other areas around. USA, exterior American Cityscape.

Technical Details

 770 Static Meshes such as street props, traffic lights, fences, etc.

• Most of the materials have Base Color, Normal, and an ORM/ ORMH packed texture (R-Occlusion, B-Roughness, G-Metallic, A-Height).

• 17 master materials (very easy to customize), 449 material instances3 Material Parameter Collection, and 2 Material Functions.

• Presentation scene and the demonstration scene are included.

• 6 Particles System (Smoke/Flies)

• 470 Textures, sizes from 256×256 to 4096×4096 (most of them 4k with LOD bias enabled).

• 27 Cube Textures

• 15 blueprints (Building Modular Pieces, Lighting Presets, Decals, Door, Fence, Wire, RoofFloor, Background Procedural Building, Banners, Road Intersection, Traffic Light, Sidewalk, Controller Modular Building, Random Wind, Border) and 2 Editor Utility Widgets (Building Construction Tool – procedural, Extract Meshes – for blueprints)

Collisions: Yes

LODs: Yes

Support Email: support@polyspherestudio.com

Supported Engine Versions

4.25 – 4.27, 5.0 – 5.3