Description
A set of 48 Modular assets
This pack have :
Most assets come with their own Normal map that give their “plastic” look. The color of the object can be changed to any RGB value or your own Texture 2D. The normal map, roughness and specular intensity can be changed for each material instances. You also have access to RBG masking and recolor.
This pack is well optimized and perfect for mobile/console/desktop games. No blueprints or Gameplay logic is provided with this pack.
https://twitter.com/Tryall_
Technical Details
Number of Unique Meshes: 47
Collision: Yes – Automatically generated
Vertex Count: 600 tris on average
LODs: No
Number of Materials and Material Instances: 2 Main Material and 81 Material Instances
Number of Textures: 59
Texture Resolutions: 1024×1024
Supported Development Platforms: Windows/Mac
Documentation: Ask from email or Twitter (https://twitter.com/Tryall_) if you need information. There are only simple static meshes, and the master material is very simple to use.
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3