Description
Fully rigged and animated MAC-10 SMG also knows as Ingram M-10. High level quality ideal for FPS games.
Pack contain standard gun + modifications that will let you transform it into modern version – it’s like having two guns in one pack. All parts are put together in the blueprint, and you can enable/disable each parts without editing the code.
Here is list of all parts:
With all the parts you can create many variations of the gun. You can see posibilities on below video – please note that it was rendered outside the Unreal Engine: VIDEO
All parts are compatible with both upper receivers, except:
Magazine is built from 3 parts: follower, magazine and bullets, so you can easily change condition of magazine by just enabling or disabling parts (included in the blueprint example).
Please be aware that modded uper receiver does not contain any form of sights. There is accessory rail on top of it, so you can use your own or bought sights.
All the parts comes with 4k textures (except adjustable stock – 2k) which shares the same high texel density. You can lower resolution without major impact on quality. Please remember to scale/downscale each of parts proportionally to keep the same level of details. If you go down to 2k, I recommend to downscale adjustable stock to 1k, and so on.
Each part have their unique textures and materials (except: main body and magazine shares one texture; modded upper receiver + rails shares one texture ) to avoid wasting resources, when some parts are hidden.
This package contain ColorID textures for all the elements (except bullets). If you also bought my Colorizer master material, you will have option to quick and easy made hundreds of skins for this weapon. By default these textures are 4k but you can downscale them down to 1k or even more without impact to quality.
Pack contains 6 skeletal meshes:
They all share the same skeleton. Animations for upper receiver are shared with modded version (they are using the same files).
Gun contains 7 sockets:
Animations list:
Technical Details
Number of Unique Meshes: 14
Number of Animations: 11 + 9 poses + 1 Montage
Collision: Yes – automatically generated
Vertex Count:
LODs: No
Number of Materials and Material Instances: 8 materials
Number of Textures: 27 – TGA
Texture Resolutions: 4k for main body, upper receiver, modded upper receiver, suppressor, modded stock. 2k for adjustable stock. 1k for bullets.
Supported Development Platforms:
Windows: Yes
Mac: Yes
Here is overview video containing all the animations: VIDEO
Supported Engine Versions
4.27, 5.0 – 5.3