Description
Middle Eastern male insurgent. Developed for third-person and NPC. High quality textures, decent mesh. Optimized material nodes and texture samples. Includes mobile OpenGL es2 compatible materials.
Technical Details
Designed for Epic Skeleton. 13 combined and 21 modular skeletal meshes. No facial bones. Modular Blueprints examples, one idle animation. Basic Epic skeleton animations included.
Updates: LOD’s added, optimized some modules and extra added.
Scaled to Epic skeleton: (Yes)
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
Animated: (No)
Physics Asset: 22
Number of characters: 13
Vertex counts of characters: 17040 (highest)
Triangles Count: 21944 (highest)
LODs: (Yes)
Texture Resolutions: 4096×4096, 2048×2048
Number of Materials and Material Instances: 33 Master Materials, 14 Instances
Number of Textures: 43
Number of Animations: 7
Animation types (In-place):
Supported Development Platforms: (Windows. OSX, Linux)
Supported Target Build Platforms: (Windows. OSX, Linux)
Documentation: (No)
Important/Additional Notes: (No)
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.2